My Projects
Can be found on my GitHub
I developed a fully functioning multi-player RISK platform which allowed users to design and create their own personalised maps to play against others locally.
View ProjectI implemented the Minimax algorithm from game theory to make a recursion-driven CPU opponent for a simple game of Connect4.
View ProjectI worked with the Quill Project in Oxford to redesign and code a new staff page for their website. I gathered user requirements and iterated designs before implementation.
View ProjectI trained a neural network on 900 entries of real-estate data to estimate house prices. Testing on further data produced 90% success rate.
I created a website with a daily 5x5 crossword, which tracks users scores in a dynamic leaderboard. Hosted on Vercel
View ProjectI built a web app for storing recipes as card decks with an easy tap-through interface. Connected Supabase DB
View Project